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Games => Technical support => Deadnaut => Patch note archive => Topic started by: Logan on December 06, 2014, 09:38:08 AM

Title: [1.1.0] Update notes
Post by: Logan on December 06, 2014, 09:38:08 AM
This is our first enhancement update for Deadnaut, and brings the game to version 1.1.0. Along with some very special additions to each campaign type, we've also supplemented the variety of content you'll find in crew and ship logs.

In terms of gameplay changes, deadnauts can now gain a new buff, called "Stable formation". While under the effects of this buff, deadnauts will move faster, deal more damage and detect enemies faster. It requires the deadnauts to stick together and have high stability, but it should give you more to think about when approaching encounters.

Finally, we've boosted the benefits of catching your enemies unaware. Weapon critical effects are much more likely against enemies that haven't noticed you yet, so best to watch the market for cloaking gear and sensor equipment...

For a complete rundown of 1.1.0, check out the notes below:
It is recommended you start a new game after updating, as saved games are not compatible or supported between versions.

Note to Mac OS X users: You will need to install Mono in order to run the update. The latest version of Mono for OS X can be downloaded here ( Once Mono is installed, copy the update into the directory that contains "" (and not into the "" directory itself). Then start Terminal, navigate to the containing directory and type:

Code: [Select]
mono DeadnautUpdateMac110.exe
The update program should then run and patch the required files.