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1
Zafehouse Diaries / Re: (Solved) Question About Fullscreen 'Real Estate'
« Last post by Sharry on October 31, 2018, 06:48:29 PM »
Short Version:
Here's a short easy way to do it, if you want the long version keep reading:

Download the QRes.exe and ZafehouseDiaries.bat packed by my self into a .rar here:
http://www.gamefront.com/files/22948476/Zafehouse+QRes.rar

Extract the .rar and place the ZafehouseDiaries.bat and QRes.exe into the Zafehouse Diaries game directory, alongside the ZafehouseDiaries.exe
Create a shortcut to desktop from the .bat, so that you may launch it from there.
Running the .bat will launch the game through Qres, changing your desktop resolution to 1280x800 and back to the resolution you have set by right-clicking
the .bat and choosing edit, then changing the resolution 1680x1050 to your native resolution. (Edit: Changing to 1024x768 instead of 1280x800 works much better.)
 -------
 Long Version + Instructions:

The first thing you need is QRes, which can be found here:
http://www.softpedia.com/get/Multimedia/Video/Other-VIDEO-Tools/QRes.shtml

Next extract the QRes.zip at the location you downloaded it to. (I always extract into a folder, so I don't accidentally lose anything.)
Place the QRes.exe into your Zafehouse: Diaries game folder, the same location the games .exe is.

Next we need to create a .bat to run it from.
If you create a text document in the games folder, again in the same location as the .exe (Right-click > New > Text Document)
Edit this text document and paste the following:

@echo off
QRes.exe /x:1024 /y:768 /r:60
ZafehouseDiaries.exe
QRes.exe /x:1680 /y:1050

(The second resolution [1680x1050] should be set to your native desktop resolution.)
Save the text document and exit.
You will then need to rename it, changing the extension from .txt to .bat (You may need to set your folder settings to reveal extensions, if you don't see them.)
I renamed mine to ZafehouseDiaries.bat

The .bat should now be functional, however you probably want to be able to launch it from your desktop (I do.)
Right-click the .bat and choose Send To > Desktop (Create Shortcut)

The .bat will now have a shortcut on your desktop.
You might want to change the icon as well, to make it look nice.
Right-click the .bat shortcut on the desktop and select Properties.
Under the Shortcut tab click Change Icon... Then browse to our Zafehouse: Diaries directory once again, and find the icon you wish to use.
(In my GOG version it's called gfw_high.ico)

----

Now double-clicking the icon on the desktop will run through QRes into your game.
What it will do is set your whole desktop resolution to the one set in the .bat; (currently above set to 1280x800)
Then when quitting the game it will reset your desktop resolution to the second resolution shown (mine is 1680x1050, so that one you should set to your desktop res.)

That should do it, I hope I didn't miss anything.

For me, at 1280x800 the screen only has a little black on top and more on the sides, but it's a definite improvement over what it was before.
I don't know if you want to play around with resolutions too much; but remember, the higher the resolution you set, the smaller the game screen will become,
and setting the resolution too low will make the game bigger than the screen.
(Edit: As stated/edited above, 1024x768 works the best.)

And for reference, here is where I learned how to do this myself:
http://www.unepicgame.com/phpBB3_en/viewtopic.php?f=3&t=643

Edit:
Oh, I almost forgot to mention one problem I've had with this though.
Some circumstances in-game can reset the resolution to default.
It seems to happen when you save things and the actual window pops up, like saving diaries or loading portraits/buildings.
So it doesn't happen in the middle of the game or anything. And a simple restart of the game (.bat) will fix it.

Vince

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2
Suggestions / Re: Character Occupation Ideas
« Last post by LubberwortA on October 30, 2018, 06:56:55 AM »
For those of us who plan to mainly play with custom characters, the original ten jobs are a bit limiting.  I understand they're there to balance stuff out, but it's weird when you want to use a preexisting character that doesn't fall under one of those categories.  So here are some broadly titled jobs that could vary things up a bit:

Entertainer
- Low end on the practical stuff, but is good at building relationships/keeping morale up.  Perhaps they have a higher chance of triggering friendly interactions?

Criminal
- Difficult to build positive relationships with and very distrustful of Police Officers.  Generally good with their hands, and noticeably good at investigate/breach/assault.

Journalist
- Very perceptive of their surroundings and the people around them , are a "people person", and good at investigate/breach.  Comparatively more adventurous than a librarian.

Student
- Something to represent a non-specialist.  Average across the board.
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3
Suggestions / Re: Character Occupation Ideas
« Last post by louisblair on October 18, 2018, 07:37:45 AM »
For those of us who plan to mainly play with custom characters, the original ten jobs are a bit limiting.  I understand they're there to balance stuff out, but it's weird when you want to use a preexisting character that doesn't fall under one of those categories.  So here are some broadly titled jobs that could vary things up a bit:

Entertainer
- Low end on the practical stuff, but is good at building relationships/keeping morale up.  Perhaps they have a higher chance of triggering friendly interactions?

Criminal
- Difficult to build positive relationships with and very distrustful of Police Officers.  Generally good with their hands, and noticeably good at investigate/breach/assault.

Journalist
- Very perceptive of their surroundings and the people around them , are a "people person", and good at investigate/breach.  Comparatively more adventurous than a librarian.

Student
- Something to represent a non-specialist.  Average across the board.
Hey Hi
Thanks For All Team Members Of This Site This Is Very Good News For All Persons And This Is Best Work From All Team Members Once Again Thank You So Much All Of You
4
Deadnaut / Re: Suggestion
« Last post by Santos on October 01, 2018, 03:59:16 AM »
thanks for the suggestion
5
Zafehouse Diaries / Re: Custom Characters in No Survivors?
« Last post by Faith on August 31, 2018, 12:36:12 AM »
yes it is look at this dianabol possible if you want any help to do it let me khnow



6
Zafehouse Diaries 2 / Re: There are ideas for improving your game
« Last post by JackMiller on August 24, 2018, 03:56:13 PM »
Hey Calvin,

There are certainly ways Zafehouse could work with multiple players, however, we've always seen it first and foremost as single-player experience.

Another consideration is that, from a technical standpoint, adding multiplayer to any game that wasn't built from scratch to support it is extremely difficult and time-consuming. It would likely take 75-100% of the time it took to make Zafehouse Diaries 2 (around 16 months) to implement fan of dianabol for anabolic steroids it in a way we think would add significant value. This doesn't even include time for thorough play-testing and QA.

That said, we have a few ideas on how to expand the game so it feels more "connected". If we went ahead, it would take the form of a meta layer -- so tracking player progress across the globe and providing those stats via a website or in-game interface.

Hey Logan, thanks for creating this great game. I love it (both versions) and it is better as a single-player game. As far as I'm concerned, this is a complete game with no further changes required.
7
Zafehouse Diaries / Re: Announcing Zafehouse Diaries 2!
« Last post by Alan on August 20, 2018, 08:50:38 AM »
Quote
Just dropped by this forum by chance today and was thrilled to see this message. I really enjoyed the game (and indeed the original Zafehouse, which I still play my modded version of frequently) and had a TON of fun both playing the "vanilla" game and modding it myself. As long as the sequel as at least as moddable (if not more so!) and as much fun, I will be there on day one! Great to see Screwfly putting out new games again, after the downtime and troubles a few years back. Love your stuff!

Just to ask, though, will you be emailing those of us who bought the original Zafehouse Diaries (direct from you, since you can't know if we got it elsewhere, obviously) when using phenq i lose 20 pounds the game is ready for release? That would be a good idea, I think. If not, is there a way to get notified when this happens? I'd hate to miss the release and any accompanying discount/special if there is one. I never even knew Fear Equation existed until today, but would have grabbed it from you directly if I hadn't missed the release special price... now I'm having to wait for a sale or GOG to pick that one up. Don't want that to happen with ZH2!


The Original game was the best game ever and for the newer version hope for the best.
8
Hi Devs,

Just hoping there is a quick fix or answer for this?

Thanks!
9
Hi!

I was returning to playing deadnauts recently and I was trying to create a new character in the character creation screen but nothing happens when I click the button "Create New Character". Also, after clicking that button, I am unable to return to the main menu. I am able to browse and view the previous characters I have created but both the Create New Character and Return to Main Menu Buttons don't work after I click the Create New Character Button. Is this a recent bug?

I have already tried verifying my local game files through steam. Is there a work around for this?
10
Zafehouse Diaries / Re: Announcing Zafehouse Diaries 2!
« Last post by GlenStrickland on June 23, 2018, 09:24:14 PM »
Zafehouse Diaries is back! The cult hit from 2012 is now bigger, better and more terrifying than ever. Take control of a group of people - each with their own skills, motivations and prejudices - and try to survive the zombie apocalypse.
  • Every story is unique: Each game is procedurally generated - will your survivors work well together and complete their objectives?
  • Ordinary people, extraordinary situations: Keep your survivors happy and motivated, or they'll turn on each other.
  • All new engine: Zafehouse Diaries has been upgraded in every way. Full widescreen support, high resolution, a 3D environment and multi-platform support.
  • More of everything: Loads of new items, orders, events, occupations, dilemmas and scenarios.
  • Increased control: Equip your survivors and determine how they defend and breach locations.
We've also refined the phenq review at https://theskinnyvibes.com/phenq-reviews-and-results/ relationship system so you can have more ways to change survivor interactions. We've replaced the rumour system with redemptions - one survivor can do certain tasks to 'redeem' themselves in the eyes of another, which removes a prejudice.

At its core, Zafehouse Diaries 2 is the same strategic drama simulator as the original, but it expands on it in every way: added content, upgraded engine, more surprises, more madness.

Both the games are good but I like the latest version due to so many enhancements. Looking forward to the forthcoming version as I expect it to be bigger and better than the previous ones.
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