Author Topic: [v1.1.3] Patch notes  (Read 4704 times)


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[v1.1.3] Patch notes
« on: October 02, 2012, 05:55:15 PM »
Hey guys,

First of all, I'd like to thank everyone who has purchased the game so far and provided us with bug reports, suggestions and feedback. It makes it a lot easier for us to improve the game and provide the sort of experience you want. We're a small team of two people, so every piece of assistance we get is invaluable.

So, thanks for all your support!

Secondly, we've just rolled out our first update. For this patch, we've focused on bug fixes and stability, so if you don't see a feature in there that we said we'd be adding, don't worry, we just want to make sure we have a solid foundation to build on before we start expanding the game.

You can download the patch here:

Please find a list of the most pertinent changes below:

  • Dates and times will now be properly displayed on machines with non-English localisation setting.
  • Fixed a crash caused by saving and loading custom content with the compatibility fixes enabled.
  • Fixed an issue where orders could go missing from the clipboard.
  • Survivors breaching a location will be mentioned in the status text on the clipboard.
  • Fixed a potential crash related to barricading.
  • Renamed "Ignorant" to "Dull" in the statistics modifier note on the relationship screen.
  • Fixed some issues with endgame statistics reporting.
  • Fixed a crash related to survivor token repositioning.
  • Added additional handling in combat to prevent survivors getting "stuck" while fighting.
  • Fixed a crash caused by zombies not being correctly placed in town when leaving buildings.
  • Fixed a crash related to survivors arguing on the way to a location.
  • Fixed a crash with the maintenance idle task.
  • Fixed a crash the could occur when a survivor enters a location where survivors are already fighting.
  • Addressed a number of issues with dilemmas.
  • Custom survivors marked as "Use every game" are now selected randomly, if the pool of such survivors is greater than five.
  • It is now no longer possible to use the custom content manager while a game is in progress. This is to prevent save game corruption caused by changing custom content currently in-use.
  • Small performance and stability tweaks to the D3D renderer.
  • Fixed a crash related to diary entry buffering.
  • Fixed a crash when trying to create note entries in the diary.
  • Fixed a crash caused when a game was saved with an uncomfirmed rumour.
  • Fixed a bug where survivors could sometimes teleport around the map.
  • The lynch mob dilemma should no longer occur as frequently.
  • Fixed a few issues with the Chess idle task.
  • Various small tweaks, optimisations and improvements

Please note that saved games are not compatible between versions.
« Last Edit: October 23, 2012, 11:45:25 AM by Logan »