Author Topic: [1.2.1] Update notes  (Read 2644 times)


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[1.2.1] Update notes
« on: December 16, 2014, 07:11:52 PM »
We've just released a minor update for Deadnaut, version 1.2.1. This patch fixes a few issues introduced in 1.2.0 and provides a number of user interface improvements requested by users.

Here is the full list of changes:
  • Added: The number 6 key now duplicates the "select / deselect all" functionality of the tilde (~) key.
  • Added: Once-off help text that makes it clear players must click on tags, rather than objects, to interact with them.
  • Fixed: Scrolling and zooming did not work properly on some systems, particularly those using a notebook trackpad.
  • Fixed: Teleporting deadnauts should no longer get stuck in places they cannot get out of.
  • Fixed: Cloning a deadnaut while the "info" mode is active on the bio screens caused them to go out of sync.
  • Fixed: Alien "wounds" descriptions were not being generated correctly, limiting their variety.
  • Tweak: Increased the size of text in many areas of the game, including character generation, the library and chat log.
It is recommended you start a new game after updating, as saved games are not compatible or supported between versions.

Note to Mac OS X users: You will need to install Mono in order to run the update. The latest version of Mono for OS X can be downloaded here. Once Mono is installed, copy the update into the directory that contains "" (and not into the "" directory itself). Then start Terminal, navigate to the containing directory and type:

Code: [Select]
mono DeadnautUpdateMacXXX.exe
Where "XXX" is the number of the update. The program should then run and patch the required files.

« Last Edit: December 22, 2014, 04:00:08 PM by Logan »